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 Make your own cards

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Axel
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PostSubject: Make your own cards   Wed Jun 05, 2013 2:08 am

This is something that will hopefully be unique and bring some extra fun to the academy. I got this idea from the site yugioh card maker, and I hope you all enjoy.

On this topic, you can create a single card that you may use in academy duels only. I am going to require it to be either an xyz, sychro, or fusion monster, for sake of keeping things in check and equal. You must clarify rank/lvl, and effect, and before you may start using the card, it must be approved by Havoc, Paladin, or myself. Do not make the cards unfairly OP or they will be denied.

As for using them, you would act as you normally would to summon an xyz, synchro, or fusion summon a monster, but I am going to designate a monster underneath each category that you use as your "signature" card.

For XYZ: Superdimensional Robot Galaxy Destroyer
For Synchro: Celestial Dragon
For Fusion: Worm Zero

I look forward to seeing what you can come up with members of Blazing Nova Academy!!!
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Axel
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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 6:08 am

Mine is the Xyz monster Priestess of Dark Prophecy. Obviously will have to have Havoc or Paladin approve mine, but heres a quick bio on her.

This priestess began her training into high priestess-hood, but along her studies she moved into learning the dark arts of the Dark Magician, and eventually fusing prophecy and dark magic into a new form of magic.

2 Level 7 Spellcaster monsters
Effect: Control of this card cannot change. By removing one overlay unit from this card, you can banish any number of "Spellbook" cards from your grave and add that many "Spellbook" cards to your hand from your deck. By removing 2 or more overlay units, this card cannot be destroyed until the end phase of the turn this effect is activated.

Atk/Def: 3000/3500


Last edited by Axel on Wed Jun 05, 2013 11:54 pm; edited 2 times in total
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Paladin
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PostSubject: Destiny Knight- Paladin   Wed Jun 05, 2013 2:23 pm

Thats not how you do it... This is



Warrior/Effect: This card can be special summoned from your hand if you control 3 "Destiny Knight" Monsters with different names in your graveyard. If you control 1 or more"Destiny Knight" monster(s) and 1 "Destiny Armor" spell and trap cards, you can tribute them, this card gains all their effects until the end of your opponents turn.Once per turn, you can add one "Destiny Armor" or a "Destiny Knight" card from your deck to your hand. If you do: Pay 800 life points.
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Axel
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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 2:37 pm

Well paladin, i dont have the abilities to do that stuff yet, and the picture doesnt really matter since you cant add the card on dn, and its just an academy thing and whatnot.
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Paladin
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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 2:53 pm

why are you so serious o,o im just trolling a bit
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Havoc
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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 4:50 pm

1 Dragunity Tuner + 1 or more Dagunity non-Tuner monsters. Wen this card is summoned, you can special summon from your deck a Dragon Type monster. Once per turn: you can banish 1 card in your graveyard to destroy any card on the field.
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BlueEyesGrapha



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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 8:37 pm

Mine is an Xyz monster: Chaos Destroyer

2 Level 10 DIVINE monsters
Effect: The summon of this card cannot be negated. The turn this card was summoned: Cards and card effects cannot be activated.
You can pay 7000 Life points to destroy all other cards on the field.

Atk/Def: 4000/0
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BlueEyesGrapha



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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 8:45 pm

My other idea is a fusion:

Blue-eyes White Dragon and Grapha; dragon lord of Dark World.

If this card is in the grave-yard, you may banish one Blue-eyes White Dragon to special summon this card. Once per turn: you may discard one card.

Attack/Defense 3500/2300
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Axel
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PostSubject: Re: Make your own cards   Wed Jun 05, 2013 11:37 pm

so far the only one i have a problem with is that blue eyes and grapha one, its effect is too OP. it should be banish a blue eyes to ss from grave
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Paladin
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PostSubject: Re: Make your own cards   Thu Jun 06, 2013 12:57 am

lol Axl, all cards on this thread are way too overpowered, were just posting them for the lols
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crystalbeastuser



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PostSubject: Re: Make your own cards   Thu Jun 06, 2013 6:18 am

Mines a fusion
Crystal Beast Diamond Chimera level 7
Two or more Crystal Beast monsters
This cards attack and defense is equal to the combined attack and defense of the monsters used to summon it. When this card is removed from the field put the Crystal Beasts used to summon it into the Spell and Trap zone.
Att:? Def:?
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maxwell1616



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PostSubject: Re: Make your own cards   Fri Jun 07, 2013 2:03 am

Sweet!
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morta32



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PostSubject: Re: Make your own cards   Sat Jun 08, 2013 1:37 am

[img][/img]
Must be summoned with 3 level 10 monsters. When this card is summoned traps or effects cannot be activated. As long as there is a token on the field it can not be destroyed by battle or effects. Once per turn you can remove an overlay card to tribute any number of mecha beast monsters you own other than tokens to have your opponent to discard the same number cards from their hand.










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DraconianBlade

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PostSubject: Re: Make your own cards   Wed Jun 26, 2013 2:33 am


This card can only be summoned with 2 level 12 synchro monsters. Once per turn, you can detach one overlay unit and discard one card to activate one of these effects.

• Target 1 monster on your opponents side of the field. It loses 500ATK x it's Level or Rank. If it's attack becomes 0 from this, banish that monster.

•Declare 1 card name. During the End Phase of this turn, add that card to your hand.


2 Level 12 Monsters
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Kira

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PostSubject: Re: Make your own cards   Wed Jun 26, 2013 6:02 pm


1 Tuner + 1 or more Monsters
When this monster is Special Summoned, Special Summon from your deck 1 "Blastoise, Master of Water", 1 "Charizard, King of Flames", and 1 "Venusaur, Savior of the Jungle". This card cannot attack if "Pikachu, the Electric Mouse" is in your graveyard. When this card inflicts Battle Damage you win the duel.
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